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View Full Version : Filters and what they effect



Dan0
August 10th, 2007, 05:01 PM
Hey, just a short question.
I have a container Sprite which holds a sprite in it with pictures that move. Without the added filter on the container the framfrate it 26-30 (fine :) ).
When adding a glow filter to the container it shows up fine visually and only appears to be effecting the container.graphics elements. However the framerate drops to 15-30 (bad :( ) and this leads me to conclud that it is infact effecting the images aswell (of course!), so I was wondering if there was a way of getting round this, other than adding the image holder outside of the container, and other than creating a shape instance inside to draw in. I think I will probably add a shape instance to sort the small problem, but I was wondering if I had missed somthing. I'm learning flash in all it's detail while Im making my site so forgive the many questions :D.
My progress can be seen on www.dan0.com if you want to check it out, bear in mind its a prototype still!

mathew.er
August 11th, 2007, 10:20 PM
Well, aye, you can always draw the area where you want the filter to be applied and set knockout to true.

BTW the site looks great. I love the highlight that seems like to be traveling between the thumbnails. It needs a lot of tweaking of navigation and user experience though, as it's a bit of a struggle to navigate trough the thumbs.

ActionScript3
August 12th, 2007, 06:38 AM
Hey thats amzing :) !
I'm sorry i didnt have any idea but i suggest decreasing using filters as least you can.

I like the RollOver scroller I've been working on simplest one
can you check it please ?
http://www.kirupa.com/forum/showthread.php?t=271598
and thanks.