jgallen23
June 25th, 2007, 02:44 PM
I have a class that extends sprite. I'm add events like this:
this.addEventListener(MouseEvent.MOUSE_OVER, Maximize);
this.addEventListener(MouseEvent.MOUSE_OUT, Minimize);
I also have a text field that I am adding using addChild(_txtField). Everything works great, except the mouse_out fires when I hover over the _txtfield text. Is there any way for it to not fire over text?
JGA
this.addEventListener(MouseEvent.MOUSE_OVER, Maximize);
this.addEventListener(MouseEvent.MOUSE_OUT, Minimize);
I also have a text field that I am adding using addChild(_txtField). Everything works great, except the mouse_out fires when I hover over the _txtfield text. Is there any way for it to not fire over text?
JGA