benmorrison
May 25th, 2007, 03:02 PM
I'm using AS3 in Flash CS3 and trying to create classes that would have assets embedded in them.
For example, I have a CursorManager class that I would like to use to alter the user's mouse cursor, but I don't want to have to include the 5 or so cursor symbols that I want to use in every .fla's library that uses that class.
So, I've read about the [Embed] metadata tag, and that sounds like what I need, but I've also read that this doesn't work with Flash CS3. (And I haven't been able to get it to work myself.) Is this true? And if so, is there anyway to accomplish the same thing in CS3?
Thanks in advance.
Ben Morrison
For example, I have a CursorManager class that I would like to use to alter the user's mouse cursor, but I don't want to have to include the 5 or so cursor symbols that I want to use in every .fla's library that uses that class.
So, I've read about the [Embed] metadata tag, and that sounds like what I need, but I've also read that this doesn't work with Flash CS3. (And I haven't been able to get it to work myself.) Is this true? And if so, is there anyway to accomplish the same thing in CS3?
Thanks in advance.
Ben Morrison