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View Full Version : Rotating the camera in Swift 3D



Fargate
June 10th, 2003, 04:05 PM
How do I rotate the camera in swift 3D? Like be able look 360 degrees all around....matrix type thing...Thanks.

cybergold
June 10th, 2003, 06:19 PM
Let me get you a .t3d file, it is simple animation of the camera positions around an object. Have you read the User Guide that Erain has provided? Read that, and everything else will come easy. You'll be able to do anything once you read that.

cybergold
June 10th, 2003, 06:20 PM
:) nothing big, simple, look at how i did the camera positions, very simple stuff.

Fargate
June 10th, 2003, 06:22 PM
thanks...I'll look at that...I'll have to look at the manual too...

Fargate
June 10th, 2003, 09:34 PM
That's exactly what I was looking for....so how do I do that...is there some sort of camera mode I click on so that I am able to rotate the camera like that????

grimdeath
June 11th, 2003, 08:19 AM
you have to make a free camera which you can rotate or animate it pretty simple and very good to use i like animating the camera more than i do animating the objects im using it makes it look really 3D

Fargate
June 11th, 2003, 05:04 PM
thanks a lot I got it...

MIRADORO
March 13th, 2008, 03:33 PM
Let me get you a .t3d file, it is simple animation of the camera positions around an object. Have you read the User Guide that Erain has provided? Read that, and everything else will come easy. You'll be able to do anything once you read that.



WHERE IS THE FILE???????????????????????????????? PLEASE HELP

hybrid101
March 15th, 2008, 03:25 AM
nice thread res miradoro:P
why not try the electric rain site?:P this thread is what, 5 years old?:lol: