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murtaza ali
June 2nd, 2003, 07:47 AM
please let me know how to model a machine through 3dsmax.
as i hav to model a machine using this.


let me have any tutorial.

Kitiara
June 2nd, 2003, 09:01 AM
I've moved this over to D&D, as it doesn't belong in the Battle forum.

Starpromo
June 2nd, 2003, 09:38 AM
Well done kit... people can be very demanding sometimes... hehe

Im sure someone will be around to help pretty soon.

Kitiara
June 2nd, 2003, 09:44 AM
It's a tough life being a mod. :) Maybe Dan can lend a hand, I know he's pretty good with with 3DS Max...

eyeinfinitude
June 2nd, 2003, 09:44 AM
murtaza, you're pretty vague about the description of the machine you're trying to create. My best bet would be to go through the tutorials on the tutorial thread.

http://www.kirupaforum.com/forums/showthread.php?s=&threadid=13133

DDD
June 2nd, 2003, 11:01 AM
yeah there are diff kinds of modelling spline, polygon, shape......I recommend starting off with spline or polygon....those the easiest to get the hang IMO.....

eilsoe
June 2nd, 2003, 01:05 PM
oh, I've tried spline modelling, I hate it.. REALLY hate it... it NEVER does what I tell it to...

andr.in
June 2nd, 2003, 01:26 PM
The loft thing is pretty neat!

mdipi
June 2nd, 2003, 03:23 PM
i like poly modeling myself, i suck at it though

andr.in
June 2nd, 2003, 03:34 PM
I can't even imagine how they make the ppl in Mafia, GTA 3, Splinter Cell and max Payne! I suck!

DDD
June 2nd, 2003, 03:49 PM
they use a lot of mapping and polymod.....it is not that hard (poser makes it a lil easy) I can thing of harder things to model....

I think polymodeling is the most versatile of the bunch.

mdipi
June 2nd, 2003, 03:56 PM
I always heard that humans are the hardest thing to model?

ironikart
June 2nd, 2003, 06:17 PM
All the tut's you'd need to get started are here: http://www.cgtalk.com/showthread.php?threadid=21263

Humans are definitely the most time consuming to model and they are hard to model convincingly. I guess it's the same with drawing, I find humans a little harder to draw too.