View Full Version : depth and layers
mario_hater
January 23rd, 2007, 03:20 PM
i have made a simple game with 3 frames, the 1st one is a welcome one, the 2nd one is the main game, and the 3rd one is a losing screen. The main game attaches lots of things like the player and bullets to the frame with the attachMovie(). When you lose and it goes to the 3rd frame, the objects that the attachMovie created on the 2nd frame are still there. Would i have to make my game in scenes or is there another way?
SacrificialLamb
January 23rd, 2007, 04:59 PM
You can just use removeMovieClip and remove them all. Or make the end frame a MC and attach that with getNextHighestDepth and just put it in front of every thing else. O having the game as a separate SWF.
I personally would use removeMovieClip and make the game with few MC on the _root, you could put the game in an empty movie clip and just remove that
mario_hater
January 24th, 2007, 02:14 PM
thanks
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