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nakor
January 22nd, 2007, 01:17 AM
Hi,

I'm creating a somewhat large, but by no means epic, rpg. Because of the amount of data for the enemies (thinking maybe 20+ enemies plus stats and possibly AI), I was thinking that it might be better to have these resources outside of flash and load them in when I need them.

I was just wondering what your opinions are on this matter. Should I contain all my data inside flash or make it external? What is the best/easiest way to manage external data?

bombsledder
January 22nd, 2007, 07:57 AM
heres what i would do

enemy data(maybe XML files?) -> flash -> create the enemys movieClip when needed

nakor
January 23rd, 2007, 04:10 AM
Yeah thats what I thought I would do. Thanks for your response.

Austastic
January 25th, 2007, 01:30 AM
The best way to manage external data is to first become a pimp, then find a nerd and offer him hoes in exchange for doing it for you.

Insane Knux
January 25th, 2007, 06:03 PM
The best way to manage external data is to first become a pimp, then find a nerd and offer him hoes in exchange for doing it for you.
Offtopic. o_O
Or a metaphor for paying someone to do it for you, haha.
You could have an AS file create it. Like:


attachMovieClip(stuff);
stuff.onEnterFrame = function(){
//all the stuff that the enemy does here
}
Doing it freehand, flash isn't open.
Hope this helps.

Cheers, Knuxxie :rabbit: