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View Full Version : Space Ship Aisle Bitmap in Swift :)



cybergold
May 26th, 2003, 08:59 PM
I am trying to make the look of a spaceship aisle in Swift, It should look like black tarmac with many holes in it. I'll try making something in Photoshop, but i don't think it is going to work, i'll post it up when i'm done, because i am have never worked with texturing before, and this is going to be pure luck if i get it. Just wondering if anyone was able to help out with this if i need it. Thanks:bounce:

ironikart
May 26th, 2003, 11:12 PM
Something like this?

cybergold
May 27th, 2003, 07:40 AM
:beam: That's Great Ironikart! That is exactly what i imagined it would look like! Do you think i can use that? It looks great!

cybergold
May 27th, 2003, 11:02 AM
Here's what i got with your bitmap... :bounce:

http://www.freewebz.com/cybergold/shiphall.txt

s-fx
May 27th, 2003, 12:30 PM
Very nice catwalk thingy cybergold! Are you making a whole spaceship or just that interior?

cybergold
May 27th, 2003, 01:12 PM
For now i'm just sticking with the interior. It's part of a Swift movie i'm finishing up.:)

s-fx
May 27th, 2003, 02:39 PM
Nice, keep me posted! :)

cybergold
May 27th, 2003, 02:42 PM
:thumb:

mdipi
May 27th, 2003, 02:55 PM
yeah man cant wait to see it when done! that looks great!

cybergold
May 27th, 2003, 03:25 PM
Thanks for the comments :bounce:

cybergold
May 28th, 2003, 02:03 PM
Is there a way i can select lights from a list? kind of like the heirarchy list?

DDD
May 28th, 2003, 02:11 PM
nope not that I know of .....I just use a real descriptive naming convention..Then select them using the trackball thingy....The heirarchy thing is cool but the do need to expand its functionality.

cybergold
May 28th, 2003, 02:16 PM
Yeah, hope they can get it fixed in V4. I got a lot of free spot lights and it's hard to click them, but i think i can manage for now :smirk:

cybergold
May 28th, 2003, 03:17 PM
I decided to use the last one as an Elevator, here's what i got for the hallway, half done...

http://www.freewebz.com/cybergold/hallway.txt

Hawk
May 28th, 2003, 05:57 PM
Originally posted by cybergold
:thumb:
maybe its just me, but whenever i see this.. it looks like the middle finger... heh, kinda amusing

ironikart
May 28th, 2003, 06:02 PM
That looks pretty nice! The texture is free from another website so you can use it wherever you want.

cybergold
May 28th, 2003, 06:41 PM
Thanks, It is a really nice texture C:-) Thanks for your help :)

cybergold
May 29th, 2003, 04:06 PM
http://www.freewebz.com/cybergold/inthehall.txt
:) Just a little bit more left...

ironikart
May 29th, 2003, 05:57 PM
needs another light to simulate ambient. It'll help it look more realistic (light reflects off surfaces and illuminates other surfaces).

mdipi
May 29th, 2003, 06:02 PM
still that looks pretty good!

cybergold
May 29th, 2003, 06:06 PM
Yeah, that makes sense, kind of lighting up the walls on the left. But i have rendered half the movie, and that walking scene you see there. Render took 2hrs/40frames. :smirk: If i try adding one more light, the program always crashes... :sigh: ...Swift...

mdipi
May 29th, 2003, 06:09 PM
still not bad though

cybergold
May 29th, 2003, 06:13 PM
=) thanks!

cybergold
May 29th, 2003, 06:19 PM
Elevator scene, the kind where the beams of light pass over the character as they descend :bounce: Animation... 180 frames/14 hour render
http://www.freewebz.com/cybergold/elevator1.txt

raichu
May 29th, 2003, 07:09 PM
i say it would be kul if u made it all animated and it would follow threw the whole tower8]

or make it animated threw flash and add a shooter dot ( i know of tutorials) and make it move and as they move lil dudes will pop out and u will have to shoot them and add scoring!:crazy:

but very good!

mdipi
May 29th, 2003, 08:01 PM
wow i cant wait to see the vid!

cybergold
May 29th, 2003, 09:12 PM
i'm not very good with putting quicktime videos online, anyone know anywhere i can get that is temporary to put my sample video on?

cybergold
June 2nd, 2003, 11:14 AM
Lock Up

http://www.freewebz.com/cybergold/lockup.txt