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View Full Version : Swift 3d - easing



Dave
August 22nd, 2006, 10:51 PM
Does anyone know how to add easing in the animations on swift 3d v4?

Thanks :D

DDD
August 22nd, 2006, 11:26 PM
yup, make the object move a short distance in a long period of time. You have to basically make your own ease.

Dave
September 1st, 2006, 01:48 AM
damn, flash easing is so much easier! But say if your doing a 360 spin, one revolution?
So it starts of quick and then slows down to a smooth stop?

How would you do that?

LunaSolar
September 1st, 2006, 09:55 AM
damn, flash easing is so much easier! But say if your doing a 360 spin, one revolution?
So it starts of quick and then slows down to a smooth stop?

How would you do that?

The old fashioned "hand tween" animation technique of moving things different distances over varying periods of time.

manually.

DDD
September 1st, 2006, 12:43 PM
The old fashioned "hand tween" animation technique of moving things different distances over varying periods of time.

manually.

theres an echo in here :sure: