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TheCanadian
June 27th, 2006, 11:42 PM
Since that last gallery battle was such a blast I though it might be fun to do something else entirely with AS. I've got nothing in mind at the moment but am completely open to suggestions (including get lost) :)

freeskier89
June 27th, 2006, 11:44 PM
Sounds great to me :). I have got no idea what to have the subject be though. I'll ponder on it ;)

One condition: We must have deadlines that are fairly flexible :ne:

w1sh
June 28th, 2006, 02:45 AM
stick man fighter ;P

freeskier89
June 28th, 2006, 03:29 AM
reread your thread ;P

travis
June 28th, 2006, 03:43 AM
If it's really simple, I'll join up, maybe.

JoshuaJonah
June 28th, 2006, 02:26 PM
I'm in, lets make it complicated:) Back from vacation and ready for another round.

Just not a game, games are useless and IMHO a waste of time.

I was thinking maybe a "Kirupa Forum Reader" kinda like an advanced RSS reader that parsed the Kirupa RSS feed and made a crazy usefull interface for browsing KirupaForum. Any other ideas?

senocular
June 28th, 2006, 02:38 PM
If I have time, I'm in too. With the release of Flash Player 9, its been a little hectic around here, but I'm always looking for projects that can help me hone my skills and continue helping me get used to AS3 ;).

Krilnon
June 28th, 2006, 03:15 PM
I'll definitely consider entering once I find out what the battle is. Last time I was too eager to participate and we ended up doing a gallery. :trout: Not that there's anything wrong with galleries, but I know myself and making things pretty with AS is not my specialty.

freeskier89
June 28th, 2006, 03:19 PM
Yeah, I would prefer to do something a bit more abstract. For example, we could do a battle on the best use of particle effects. I do not know. I am open to whatever, as long as it isn't a game :)

senocular
June 28th, 2006, 03:21 PM
Last time I was too eager to participate and we ended up doing a gallery. :trout:
:lol:

senocular
June 28th, 2006, 06:07 PM
Here's one I thought of a while ago (and just now remembered):

dynamic landscape generation.
I thought of it when reading about the complexities of games now and how a lot of scenery is generated randomly instead of someone sitting there and doing all the modeling themselves. This is also seen in movies like Shrek where all the Trees were created from procedures and not by hand.

Some sort of game may also be an option...

It would be nice to maybe do an actual "battle" but thats harder than it seems (http://www.kirupa.com/forum/showthread.php?t=206294) ;)

It might also be nice if maybe we could think of designing some tool that might actually be useful for the Flash community - you know, something like a tool that could, oh, I don't know, accept a url and tell you how big its file size is or something. Lame example, I know, but figuring out something useful could be part of the challenge.

Or how about a drawing tool? (That could be as bad as the gallery :P)

Just some ideas.

insaniak
June 28th, 2006, 06:37 PM
Landscape generation is a nice one...but it has little practical value?

Flash design something useful for the community?? How about a flash app that will cure world hunger, or allow left handed people to cut bread without making giant wedge shapes?

senocular
June 28th, 2006, 06:40 PM
...or allow left handed people to cut bread without making giant wedge shapes?
I vote for that one :+)

Krilnon
June 28th, 2006, 07:15 PM
I don't think it really matters whether or not the entries have a practical purpose.

Landscape generation sounds like it could be alright, McGiver (http://www.kirupa.com/forum/showthread.php?t=221461) and Pom (http://www.kirupa.com/forum/showthread.php?t=183124) have done some interesting things in that area.

freeskier89
June 28th, 2006, 07:42 PM
What about a competition to see who can give birth to the best computationally creature? It could be extremely complex to those who want it to be, but it could also be really simple.

I think terrain generation could be alright also.

senocular
June 28th, 2006, 07:45 PM
What about a competition to see who can give birth to the best computationally creature? It could be extremely complex to those who want it to be, but it could also be really simple.

I almost mentioned that too! I didn't, though, because the more I thought about it the more I didn't want to do it :trout:

Actually, its not so bad. I just had some ideas that would make it tolerable :)

w1sh
June 28th, 2006, 09:14 PM
Hmm.. If it weren't AS only, I'd suggest making a Kirupa Dance Machine.

Basically it would randomly generate club beats (kinda like that Punk Music Maker game on NG), then have a character dancing randomly to the music (kinda like Bub's Dancer on HomeStar).

...I'm really not the best at thinking. :\

JoshuaJonah
June 28th, 2006, 09:21 PM
lol

senocular
June 28th, 2006, 09:22 PM
who needs thinking anyway?

JoshuaJonah
June 28th, 2006, 09:30 PM
I think you just found something more useless than a game:)

I'm gonna call mine Bonzai Buddy... crap thats taken

freeskier89
June 28th, 2006, 09:41 PM
:lol:


I almost mentioned that too! I didn't, though, because the more I thought about it the more I didn't want to do it :trout:

Actually, its not so bad. I just had some ideas that would make it tolerable :)Great minds think alike :hugegrin:

I don't think it would be too bad. I like coding things that are bit less deterministic than galleries, and I think it would be a great excuse to learn some IK. Oh and I am thinking of coding for this contest in AS3, now that I have AS2 fairly lined out :)

JoshuaJonah
June 28th, 2006, 09:44 PM
I may also take a stab at AS3.0 too:)

senocular
June 28th, 2006, 09:47 PM
Ready to go IK in AS3?

:look:

Maybe I'll stick to snails :P

freeskier89
June 28th, 2006, 10:04 PM
Ready to go IK in AS3?

:look:

Maybe I'll stick to snails :P
:lol:

Only the basics. Don't worry I am not going to try to replicate 3ds max's character rigging or anything :P As far as I know, math in AS3 doesn't have to be done in hexadecimal (correct me if I'm wrong), so I don't see how it will be too different than AS2. Obviously everything is done a bit differently :P

senocular
June 28th, 2006, 10:12 PM
Math isnt any different. Most the logic is all the same; its just a matter of getting used to the new syntax and some changes in scope and other nuisances. And really, simple IK isn't that hard at all.

senocular
June 28th, 2006, 10:20 PM
I have a new idea:

Create something (A) with a tool you created (B). So, in the animal example, you can create a tool that lets you animate your animal (B) and then show that animal walking or doing whatever as the final result (A). This would mean either 2 projects or just having one where its integrated.

I did something similar for a Flash 5/6 contest... lemme see if I can find that example (Ill add it to this post when I do)

Here it is:
http://www.senocular.com/pub/werehere/anim.swf
it was for a "voxel" (pixel) contest. All we had to work with was a 1x1 px square and 50 lines of AS. For the above example, you click on a frame on the timeline at the bottom and then move the guy's arms and legs around to set a keyframe. Do the same to any other number of frames and hit the play on the right to see it animate. It kind of satisfies the tool part but you can imagine making something animate out of it wouldnt be that big a deal ;)

Come to think of it, its kind of like my tool idea from before :-/ Though I guess in this case you dont have to worry about anyone else liking it, you can just have it do whatever you need it to do :) (exs: animators for creating an animation, drawing tools to make a picture, map editors for a game where the level was designed in the editor, etc.)

B L U E
June 28th, 2006, 10:30 PM
Hmm.. If it weren't AS only, I'd suggest making a Kirupa Dance Machine.

Basically it would randomly generate club beats (kinda like that Punk Music Maker game on NG), then have a character dancing randomly to the music (kinda like Bub's Dancer on HomeStar).ew. while we're at it, let's throw in some DDR & anime.

I like your integration idea though, Sen.

Pasquale
June 29th, 2006, 04:10 AM
An As generated creature would be dope- or even an as creature using imported graphics- with a little ai and interactivity- like a pet or something :P

senocular
June 29th, 2006, 08:46 AM
An As generated creature would be dope- or even an as creature using imported graphics- with a little ai and interactivity- like a pet or something :P
Tamagotchi :huh:

JoshuaJonah
June 29th, 2006, 09:02 AM
lol.... Oh Noes!1!

senocular
June 29th, 2006, 09:43 AM
still need more ideas or do we want to sift through what we have so far?

TheCanadian
June 29th, 2006, 11:27 PM
Okay so we've got:

kirupa forum rss reader
something abstract like particle effects
dynamic landscape generation
some sort of game
a drawing tool
a useful tool
allow left handed people to cut bread without making giant wedge shapes
computational creature
create something with a tool you createdThe computational creature or useful tool or something abstract sound good to me.

We're still planning on an entirely ASed battle, right?

senocular
June 30th, 2006, 12:17 AM
Yes, and I think the computational creature or useful tool are the best of those

freeskier89
June 30th, 2006, 01:02 AM
I am open to whatever, but the computational creatures appeal to me the most :)

senocular
June 30th, 2006, 01:21 AM
Looks like computational creatures might be it. Anyone who was interested in participating not like that one enough to veto? and then face our wrath

Pasquale
June 30th, 2006, 01:29 AM
Tamagotchi :huh: Hahah kinda- but not as lame :D


* I can do some graphics for whoever needs em! :D* 2d and 3d :P

senocular
June 30th, 2006, 01:32 AM
graphics in AS?

Boerboel649
June 30th, 2006, 01:17 PM
Hehe, yeah remember darkmotion.... this is s'posed to be 100% AS, so no importing graphics or anything... unless you plan on makin' some sweet graphics with 100% AS:P

Man, if only I knew AS well enough..... I think it's pretty snazzy if I use an if/else statemet:D

Krilnon
June 30th, 2006, 02:18 PM
Looks like computational creatures might be it. Anyone who was interested in participating not like that one enough to veto? and then face our wrath
So, a creature is drawn in ActionScript and then it is given behaviors and possibly some sort of user interaction capabilities?

senocular
June 30th, 2006, 02:22 PM
So, a creature is drawn in ActionScript and then it is given behaviors and possibly some sort of user interaction capabilities?
Something like that. I think it's a good idea to keep it open to some interpretation so more people might be able to make something out of it. Like, I don't think user interaction is required. I see it mostly as have something on the screen that moves and could, in some respect, be seen as a "creature". Even a ball moving to random locations on the screen can pretty much satisfy this. Beyond that, you just need to find something interesting and hopefully, in combination with that, something pretty to look at ;)

- |Flash Man| -
June 30th, 2006, 03:37 PM
speaking of drum machines...does anybody remember the flash japanese site

its main colours are black and red and very japanese style anime
its a AWESOME SITE!!! wicked AS use! only if i could remeber it :/
ps just a random question what does ppl think of the 2advanced web site?

freeskier89
June 30th, 2006, 03:57 PM
So, a creature is drawn in ActionScript and then it is given behaviors and possibly some sort of user interaction capabilities? Yeah, as Sen said, I don't think that user interaction would be mandatory. I really think that the battle would be a lot more interesting if we really did not put any guidelines on it other than it has to made entirely with AS, and it has to be a creature of some sort :)

Krilnon
June 30th, 2006, 04:06 PM
:sigh: The point of including the word 'possibly' was to imply that it was optional, but I've gotten two responses telling me the same thing. :P Hopefully you were just clarifying for the sake of others.

freeskier89
June 30th, 2006, 04:34 PM
:P Hopefully you were just clarifying for the sake of others. Yep :D

senocular
June 30th, 2006, 04:55 PM
:sigh: The point of including the word 'possibly' was to imply that it was optional, but I've gotten two responses telling me the same thing. :P Hopefully you were just clarifying for the sake of others.

yes others ;)

JoshuaJonah
June 30th, 2006, 10:12 PM
Meh. I'm not really interesed in the idea, but i'll probably throw something together. Sorry guys:(

senocular
June 30th, 2006, 10:20 PM
Meh. I'm not really interesed in the idea, but i'll probably throw something together. Sorry guys:(
Was there something else you would have preferred doing?

JoshuaJonah
June 30th, 2006, 10:46 PM
not really, and the concensus is this Bonzai buddy(:lol:) thing so you guys go at it this time:mountie:

senocular
June 30th, 2006, 10:50 PM
not really, and the concensus is this Bonzai buddy(:lol:) thing so you guys go at it this time:mountie:
well you're a major player here :); it'd be a shame not to have you join in the fun. If there's something else we can agree on, I'm sure we can do that instead.

JoshuaJonah
June 30th, 2006, 10:57 PM
Wow. Did you just call me a major player Sen?:p:

I just felt me ego grow:D, I'll try to think some other ideas up. I was thinking about maybe a map system using ASP.NET and the Mapquest or Google map WebServices but that would definately rule out alot of !advanced users.

senocular
June 30th, 2006, 11:38 PM
I was thinking about maybe a map system using ASP.NET and the Mapquest or Google map WebServices...
Yeah, ok, everyone forget about Defective, lets do our own thing :sure:

:P

Krilnon
July 1st, 2006, 12:34 AM
Something like http://www.flashearth.com/ ?

Anything using ASP.NET probably isn't going to be AS only, unless AS is short for ActiveServer and we're forgetting about all of that silly ActionScript we used in the last battle.

Seriously, though, TheCanadian is the thread starter and I think he only wants to use ActionScript, no matter how cool/uncool the product would be otherwise.

JoshuaJonah
July 1st, 2006, 01:04 AM
Theres plenty to be done in AS witht he maps, but that was off on a tangent anyway. Maybe I'll do it for my port. and show you guys some time:).

Any other ideas?

senocular
July 1st, 2006, 09:23 AM
Seriously, though, TheCanadian is the thread starter and I think he only wants to use ActionScript, no matter how cool/uncool the product would be otherwise.

That is true; TheCanadian has the final say here. What say you TC?

TheCanadian
July 1st, 2006, 04:49 PM
As with most people in power, I'll have to go with whatever the mob decides. If the general consensus is that we want to do some sort of map thing then that's fine with me. Although I must say that my programming knowledge is limited to AS and I'm definitely !advanced with any other language :)

Or I could raise an army and destroy you puny peasants!

senocular
July 1st, 2006, 04:55 PM
As an AS battle, I think we should limit ourselves to AS - so that really shouldn't be a dispute ;) The topic on what the AS is used for is the question. Should we stick with the creature thing for now? The faster we get done with that, the sooner we can move on to a different one. :-/

JoshuaJonah
July 1st, 2006, 04:56 PM
As with most people in power, I'll have to go with whatever the mob decides.:lol:


If the general consensus is that we want to do some sort of map thing then that's fine Apparently i'm the mob.


I'm definitely !advanced with any other language And now your stealing my code speak?! :lol:

TheCanadian
July 1st, 2006, 05:02 PM
And now your stealing my code speak?! :lol:
I told you I was only good with AS . . .

It really doesn't matter to me what we do, if we wanted to scrap the AS only policy then that's fine with me. In fact someone could even change the title to "For The First Time, An AS/ASP Map Thing." Or we could kick defective out and do the creature thing, but we should have some more people that were planning on participating chime in before we decide on anything.

JoshuaJonah
July 1st, 2006, 05:09 PM
Not neccessary TC, I am looking forward to something that really challenges our AS skill and pushes the boundries of what we kniow is possible with AS.

TheCanadian
July 1st, 2006, 05:17 PM
I suppose I could let you stay even if we did the AS only thing :upset:

:)

senocular
July 1st, 2006, 05:19 PM
You made the title, so this is your battle. If someone wants a For The First Time, An AS/ASP Map Thing *cough* Josh *cough* then they can make their own new thread :pleased:

JoshuaJonah
July 1st, 2006, 05:20 PM
lol.... i just suggested an idea:lol:

Are you guys gonna bar me from the comp!?! :D

senocular
July 1st, 2006, 05:38 PM
I was trying to keep you in ;)

TheCanadian
July 1st, 2006, 05:43 PM
So we have two traitors in our midst . . .

JoshuaJonah
July 1st, 2006, 06:19 PM
lol

senocular
July 1st, 2006, 06:30 PM
Then its final. Decided topic:
Describe Infinity

TheCanadian
July 1st, 2006, 06:47 PM
Hmm, well it looks like a sideways eight and is really big and I counted to it once.

So it sounds like it's the creature battle, and the map thing can be the topic of another thread.

senocular
July 1st, 2006, 06:49 PM
really big and I counted to it once.

:lol:

Ok, creature battle it is. Maybe the map thing can be next (with the server-side dependancy optional).

You should make a new thread for this TC :kommie:

freeskier89
July 1st, 2006, 07:07 PM
Sweet :). This one I will be on time with :D

*goes off to read Senoculars AS3 tutorial*