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ieatcotten
June 5th, 2006, 01:47 AM
Hello, I am trying to create a random 2D political map generator. I am not really concerned with reproducing physical aspects of the land. Rather, I want to produce a map showing political boarders.

I am making the boarders by using a fractal lightning type pattern to move between two points. Using a couple of for loops I make a grid in this fashion.

This makes a good distorted grid; the problem is that it still looks like a grid. Every state has 8 states surrounding it, which is completely unnatural looking. Also, the lines occasionally cross over each other (for example, the right boarder crosses over the top boarder of the state).

I would really appreciate any help on how I can improve what I am doing to make it more realistic. I am also open to using a completely different approach if anyone knows a good way to go about this.

I attached the .fla of the grid I made and a picture of the kind of map I am shooting for.
36499

Thanks, -I