PDA

View Full Version : testing Games :)



upuaut
April 22nd, 2003, 03:22 PM
<EMBED src="http://animation.centerspin.com/breakoutBeta.swf" quality=high bgcolor=#FFFFFF WIDTH=300 HEIGHT=300 MENU=false TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash">
</EMBED>

Alex
April 22nd, 2003, 04:20 PM
cool, did you make that? :)

ahmed
April 22nd, 2003, 04:22 PM
haha that's very cool!
you should make a high-score tracker :beam:

upuaut
April 22nd, 2003, 04:48 PM
It's still in production. I haven't gotten the color object correct yet so all the blocks are the same.. There are still a few glitches as well. It's coming along though.

I've been considering a highscore tracker.

Alex
April 22nd, 2003, 04:53 PM
cool, its coming along quiet well.

lostinbeta
April 22nd, 2003, 04:55 PM
so addicting....

and yes, it is coming along well although there are some glitches :) (but what game doesn't have glitches ;) )

Alex
April 22nd, 2003, 04:56 PM
this is like that game called DX ball, its very addicting! :)

lostinbeta
April 22nd, 2003, 04:58 PM
Yeah, I was hooked on DXBall for months like a year and a half ago...lol.

upuaut
April 22nd, 2003, 04:58 PM
aha.. I finaly made it to level 2, and I discovered the truth of my question. At level two, everything gets faster, max speed, and the speed at which the ball increases. Well at level two, it gets fast enough where the ball can actually pass through the object that it's hitTesting. Ugg. More work. :)

Alex
April 22nd, 2003, 04:59 PM
Hey david, you sould add some sound loops to it. Just a sugestion though. :)

lostinbeta
April 22nd, 2003, 05:00 PM
Yeah, I got to level2 and noticed that as well... I thought you might have already known.

I haven't made it to level 3 yet :-\ :P

Alex
April 22nd, 2003, 05:02 PM
david, for some reason, the arrow buttons dont work for me, so i just use the mouse and it works fine.

lostinbeta
April 22nd, 2003, 05:04 PM
Oh, I thought you had to use the mouse...oops.

Yeah, when I use the arrow keys it jumps one space left or right, then when I release it jumps back to the mouse position (only if the mouse is over that part of the stage).

upuaut
April 22nd, 2003, 05:06 PM
oh.. with the arrow keys you can't have the mouse over the play field. If the cursor is invisible then it has control of the paddle.

upuaut
April 22nd, 2003, 05:07 PM
If someone has some cool innane sound clips that would go well in the background, pass em my way via dhaisley@centerspin.com

I might try making some with acid pro or something.. but I'd rather have a couple of those cheesy 70's vid game loops. :)

Alex
April 22nd, 2003, 05:10 PM
i was looking through flash kit, and they have an awsome selection of sound clips.

upuaut
April 22nd, 2003, 05:13 PM
I'll have to take a look.. I knew they had some.. but I've never bothered to go through their selection

Alex
April 22nd, 2003, 05:15 PM
i have some on my web site, thoes are the ones i really like. If you need them, i could send you the file. :) just ask

Alex
April 26th, 2003, 10:22 PM
2883 is my higest score.


hey david, how is the game coming along, any new changes? :)

LegendX
April 27th, 2003, 03:35 AM
wierd my mouse kept tryin to disappear on the first page...o well :p

Alex
April 27th, 2003, 11:12 AM
its susposed to.

zylum
April 28th, 2003, 10:37 PM
i like the way the bricks fall when they are hit, tweened? also, i noticed that the ball doesn't completely go all the way to the right wall, instead it bounces about 20 pxls before the wall, it's sort of cofusing because you try to anticopate the trajectory of the bounce but it bounces early. hope that makes sense :) good job ;)