charlie
April 11th, 2003, 07:51 AM
I have been loading an swf to target by using namedMC.loadmovie ("path+name", _levelN)
altho I notice there is another method suggested here about using createEmptyMovieClip so it is all in script.
Can anyone suggest a way of preloading all my separate swf files and then playing them at various specified points, like when the previous animation is finished/finishing.
I have tried things like altering the _alpha and using namedMC.stop(); and namedMC.play(); but that aint working.
Thanks.
c.
altho I notice there is another method suggested here about using createEmptyMovieClip so it is all in script.
Can anyone suggest a way of preloading all my separate swf files and then playing them at various specified points, like when the previous animation is finished/finishing.
I have tried things like altering the _alpha and using namedMC.stop(); and namedMC.play(); but that aint working.
Thanks.
c.