View Full Version : WIP:: Aiko
KDN5
October 16th, 2005, 05:39 PM
Little Update, on the short A Devine Dream "Aiko"
http://us2.pixagogo.com/S58UTKI1w3i7PuSXeRKACduhSWVUShF-y7VbS-Kb4-CjYlYnYEeEgLPy4uKfDlE7Me0ros97Ko-qLLZYq37-7HCoHTghuU7VBq/Aikobody.jpg
Dae
October 16th, 2005, 06:45 PM
I'd say hot, but that would sound a little wierd. :p
Nice work, but why do it in Swift 3D.. I would figure you'd do work like this in 3DSM or Maya.
KDN5
October 16th, 2005, 06:57 PM
Because swift is cheap ;) And thx for the nice words :)
Soon if i scramble some bucks i'll go and get me a copy of Maya :)
Dae
October 16th, 2005, 07:12 PM
P.S. Belly button?
KDN5
October 16th, 2005, 08:00 PM
indeed a detail i forgot, when i rendered, will be updated. Thx for the heads up
psykovsky
October 16th, 2005, 08:10 PM
You've modeled a monster :D practicaly no topology and too much of polygons...
KDN5
October 17th, 2005, 02:14 PM
Euhm topology in Swift is insain man, its no Maya program. The polycount in this matter is just fine, its meant to be for a short presentation, and not a game or some highend product.
But thx for the remarks on my "monster"
danulf
October 17th, 2005, 06:15 PM
are you going to add a head and stuff to it later on? Or is it the just body?
KDN5
October 17th, 2005, 08:44 PM
jup my monster will have a head :) it's allready made before the body, but i'm now matching it together, to fit it realistic.
danulf
October 18th, 2005, 03:20 AM
ok! Looking forward to seeing the result!
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