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ar
August 21st, 2005, 05:52 PM
I was looking at a tutorial on how to make a toon shader, like cartoon things. Then I took the idea of using the cartoon outline, but then I added some of my own techniques, and voiala. Here's my type of a cartoon :D.

Plus the rendering is very, very fast, so I'm happy :D :D.






!GB! - PEACE -

ar
August 21st, 2005, 05:57 PM
Here's a little updated thing.






!GB! - PEACE -

3d Nirvana
August 21st, 2005, 09:31 PM
nice but dosent 3ds max come standard with "Ink and Paint" toon shaders, that work reallllly good?

ar
August 21st, 2005, 09:44 PM
That one doesn't really, eh. But I just wanted to make my own. So, that's what I got.






!GB! - PEACE -

ar
August 21st, 2005, 09:54 PM
Oh, what I've done is actually very simple. All you do, is have a silver material, that's extremely reflective, on an object, you clone it in place, add a puch modifier at 0.7, then add a normal modifier, then add a black material that has its self illumination thing set to one-hundred. That's basically what I've done, and it's very, very simple, and I think it looks cool :D.

I want to make a huge scene with it, probably do a mountain theme.
But how's the concept of it?

Thanks :D.






!GB! - PEACE -

Moo.
August 22nd, 2005, 01:05 PM
Im likin' that:D
try adding a body!

jnstevens87
August 22nd, 2005, 07:12 PM
That's a badass paintball turret.

ar
August 22nd, 2005, 09:04 PM
Thanks :D. I'm trying to make it as unviolent as possible, so I think I'm going to go with a paintball robot thing. Thanks for the idea, if that's okay if I use it.

Thanks :D.






!GB! - PEACE -

DDD
August 25th, 2005, 04:16 PM
Man I am jealous. This is wher LW sucks arse. The toon shader is whack. I mean I have to export to Swift to get a good celshade. Good render tho man.

frizzle fry
August 25th, 2005, 04:42 PM
thats friggin sweet! reminds me of the game XIII. :thumb2: