View Full Version : world map
stringy
July 6th, 2005, 10:49 AM
started making this for the fx comp but realised it is too processor intensive.
started with a bitmap of the world and then used the commented out code to generate the arrays.
http://www.fmx6.com/teststuff/worldmap.html
booler
July 6th, 2005, 01:24 PM
neato!
Templarian
July 6th, 2005, 01:37 PM
Really nice stuff there. You forgot the two dots for hawii.
stringy
July 6th, 2005, 03:09 PM
Really nice stuff there. You forgot the two dots for hawii.
:lol: I also forgot the Rock of Gibralter
Flashmatazz
July 7th, 2005, 04:51 AM
:P
but seriously: nice stuff!
spaghettibones
July 7th, 2005, 12:20 PM
Hawaii... there is always one..
Really wonderful stringy!
Cheers for sharing!
Spaghettibones
hl
July 7th, 2005, 04:38 PM
don't you think the dots should all move together?
Templarian
July 7th, 2005, 04:44 PM
Probably a processor issue hLaLL.
stringy
July 7th, 2005, 06:00 PM
Thanks all for the nice comments
Probably a processor issue hLaLL.
Yes, you are right,I was originally making for the competition and trying to keep cpu usage down but there is code (commented out) in the file which does move it all together.
hl
July 7th, 2005, 07:05 PM
Probably a processor issue hLaLL.
i was thinking that too :)
Lujerker
July 7th, 2005, 10:29 PM
Cool .... indeed (-:
GW02
July 8th, 2005, 01:06 AM
Verrry nice. Now arrange the dots in 3D perspective! :lol:
hybrid101
July 8th, 2005, 10:38 AM
nice!!
stringy
July 9th, 2005, 04:12 AM
thanks guys
Verrry nice. Now arrange the dots in 3D perspective! :lol:
:lol: The 10 minutes it took me to plot these simple points bored me to death anyway.
Have a good birthday :beer: :party:
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