bandinopla
July 4th, 2005, 11:23 AM
Hi there. I finish my first intent of a game. Here is the link www.bandinopla.com.ar/Games.htm (http://www.bandinopla.com.ar/Games.htm) the last one.
A big problem that the game have is the depth management (sorry my english)
In the game, I duplicate moviClips like the bullets and the rocks falling. And there is a point where... when I use the:
depth.conter++; x.attachMovie(...,..., depth.conter++)
... the problem appears, a trace alert that say: the 225 levels... I dont remember exactly, but I wess you know what I talking about.
OK, the question: Somebody know a good tecnic to manage the depths in a game where a lots of .attachMovie is required... like in games of shooting stuff?
OK. thanks.
PD: Senocular RULES!!
A big problem that the game have is the depth management (sorry my english)
In the game, I duplicate moviClips like the bullets and the rocks falling. And there is a point where... when I use the:
depth.conter++; x.attachMovie(...,..., depth.conter++)
... the problem appears, a trace alert that say: the 225 levels... I dont remember exactly, but I wess you know what I talking about.
OK, the question: Somebody know a good tecnic to manage the depths in a game where a lots of .attachMovie is required... like in games of shooting stuff?
OK. thanks.
PD: Senocular RULES!!