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View Full Version : [entry #2] Blue Fireworks



GW02
June 26th, 2005, 03:33 PM
Some of you may remember my old fireworks experiment (http://www.kirupa.com/forum/showthread.php?t=80414). Its downfall, of course was its insane CPU-sappage.

Well, I took the same core engine I'd written and I've taken it down to nearly a quarter of its old usage, as well as vectorized it into a cool Kirupian blue.

Here it is!

[removed... see next post]

GW02
June 26th, 2005, 03:50 PM
Update, again for CPU usage. Sense a theme yet? :P

And again, the preview lags because of the scaling. Download it and view in the swf player, not your browser.

Update: Newest version here:
http://www.kirupa.com/forum/showthread.php?t=183832

dbarbarian
June 26th, 2005, 04:40 PM
That is a really neat effect. I would suggest making the fireworks appear more even. I know it's supposed to be random, but I waited for about 7 seconds looking at a blank screen, then bout 6 of them came up at the same time, and then another period of nothing.
I love the effect in you orginial experiment. :love:

GW02
June 26th, 2005, 05:32 PM
I might set it to a timer-based system instead. Thanks for the suggestion and comments. :beam:

Vexir
June 28th, 2005, 11:14 PM
More more more! Small circles though :)

GW02
June 29th, 2005, 10:16 PM
If I make more your computer will lag like maple syrup. That, or concrete. Take your pick. :P