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eyeinfinitude
March 18th, 2003, 06:09 PM
It's been ages since I opened up Cinema 4D so yesterday I decided to brush up on it. I started working on this mech yesterday and I barely finished it now. I hope you guys like it. =)

Alex
March 18th, 2003, 06:11 PM
i think i could make the same thing in Paint.



haha just kidding, dam, looks great. wow, lol

reverendflash
March 18th, 2003, 06:11 PM
I hate you...

Revhttp://www.aulman.com/rev.gif

eyeinfinitude
March 18th, 2003, 06:12 PM
Originally posted by reverendflash
I hate you...

Revhttp://www.aulman.com/rev.gif

NOoOOOooOOooO!!! :*(

gimmesomemore!!
March 18th, 2003, 06:15 PM
i hate you too haha, j/k
well..............I don't know how hard or easy that was b/c ive never used that program. But from what I can tell................WOW, amazing. Nice job man. Beautiful. By the way EG, have you been to http://www.areadesign.ch/ I thought you might like that site. (proly allready know about it though)

reverendflash
March 18th, 2003, 06:15 PM
Of course I'm kidding...

jealous as heck tho...

Revhttp://www.aulman.com/rev.gif

eyeinfinitude
March 18th, 2003, 06:17 PM
Originally posted by gimmesomemore!!
i hate you too haha, j/k
well..............I don't know how hard or easy that was b/c ive never used that program. But from what I can tell................WOW, amazing. Nice job man. Beautiful. By the way EG, have you been to http://www.areadesign.ch/ I thought you might like that site. (proly allready know about it though)

Yes, I've seen that site, knew about it for awhile now, nice 3D work as well.

Rev, I'm jealous of you cause you have more clients than me. :sleep:

reverendflash
March 18th, 2003, 06:17 PM
thats just time spent sucking up to everyone you meet...

:beam:

Revhttp://www.aulman.com/rev.gif

Alex
March 18th, 2003, 06:18 PM
im jelous of both of you guys. you get more clients in a week then i get in a decade:(

eyeinfinitude
March 18th, 2003, 06:19 PM
Originally posted by reverendflash
thats just time spent sucking up to everyone you meet...

:beam:

Revhttp://www.aulman.com/rev.gif

haha indeed, I need to practice. :beam:

reverendflash
March 18th, 2003, 06:20 PM
start presenting yourself as a professional now, Alex... It does pay off eventually... just have patience young Jedi...

Life is indeed short, but it is even shorter when rushed through...

Teal'c

Revhttp://www.aulman.com/rev.gif

nobody
March 18th, 2003, 06:21 PM
wow.. i love that
ill give u my house for it

Alex
March 18th, 2003, 06:24 PM
Originally posted by reverendflash
start presenting yourself as a professional now, Alex... It does pay off eventually... just have patience young Jedi...

Life is indeed short, but it is even shorter when rushed through...

Teal'c

Revhttp://www.aulman.com/rev.gif


good point. i am going to start to do that because it will pay of eventually. hopefully. but as for right now, i am still learning the basics of Flash, so mabye when i get a little better, who knows. but i hope it all works out for me.

:goatee:

reverendflash
March 18th, 2003, 06:29 PM
it will. Just don't try to go too fast, too soon. The better your foundation, the more consistent your income will be. If you only know a small portion, but know it well, you can get and keep a client. However, if you have a solid base to work from, there isn't really a prog they can throw at you (within reason) that you can't figure out with a few tutorials...

A big thing is to show current work on the web. A way to get this, is to do free sites for friends, their bands, your chess club, your Mom's collection of Beanie Babies, etc. Then when the oportunity for a paying gig does come up, you already have the portfolio to get the gig. Also, get a contract you like ready to go. Even start having your friends sign the contract (for $0), and get them to sign off of everything as it is created.

This will prepare you for when you have to go up against guys like me who have been doing this forever... After a certain point, experience means little...

Revhttp://www.aulman.com/rev.gif

eyeinfinitude
March 18th, 2003, 06:30 PM
With that attitude, you'll be on your way Alex. I'm still learning as well and still have a long way till I reach Rev's level.

How's that for sucking up huh Rev?! =)

reverendflash
March 18th, 2003, 06:31 PM
rofl...

Revhttp://www.aulman.com/rev.gif

mdipi
March 18th, 2003, 06:51 PM
:angry: i sold you that today!

ok so now that you did an awsome job, how much so that i can call it mine and make a good rebutle?

eyeinfinitude
March 18th, 2003, 06:52 PM
haha you wish mdipi. =)

kode
March 18th, 2003, 07:00 PM
sweet =)

excellent job eg ;)

eyeinfinitude
March 18th, 2003, 07:02 PM
thanks kax =)

mdipi
March 18th, 2003, 07:11 PM
sure, who was with you the whole time? retorical question lol. ok now i am inspired, i will dust off MAX and try some ****...

hojo
March 18th, 2003, 07:11 PM
thats incredible EG, awesome job!

eyeinfinitude
March 18th, 2003, 07:14 PM
Thanks hojo. =)

Mdipi, glad you're in a 3D modeling mood. =)

mdipi
March 18th, 2003, 07:35 PM
nah, not today, i am sick. real sick. like fever for ever sick. like if i move my eyes sick. like i have a cough like a mother sick. like dizzy sick. but the doc gave me medicine! but now i am relaxing. but i have all day 2m to model unforutanatly...

lostinbeta
March 18th, 2003, 11:14 PM
I'll be honest, you showed me the early version and I thought that was friggin great, and I couldn't wait for color to be added. But you added that color and WOAH!!!!! Dude, this is so friggin incredible, honestly better than I thought it would have been. I had somethign completely different picture in my head.

eyeinfinitude
March 18th, 2003, 11:55 PM
woohoo! =)

kbmviji
March 19th, 2003, 01:11 AM
Great Work EG! Should have taken long hours to do that.
How different it is from 3D MAX?

vts31
March 19th, 2003, 01:14 AM
nice curves on that bad boy :):):):)

eyeinfinitude
March 19th, 2003, 01:25 AM
Originally posted by kbmviji
Great Work EG! Should have taken long hours to do that.
How different it is from 3D MAX?

I don't know if there's a difference or not because I've never used 3D Max.

Thanks Edwin. =)

kbmviji
March 19th, 2003, 04:46 AM
Hi EG!

Ok. I think this software is not popular here. People use only 3D Max and Maya. Anyway, keep posting your work!

mdipi
March 19th, 2003, 09:05 AM
i think 2 or 3 ppl here use C4d, Hojo, EG, and Bull_dog. i use max. the majority seems to favor Max and Maya, but i know of one person that is using Lightwave.

kode
March 19th, 2003, 09:09 AM
i think 2 or 3 ppl here use C4d, Hojo, EG, and Bull_dog
i use cd4 too =) .. thanks to eg. he said it was cool so i bought it :P


ps. he was right ;)

mdipi
March 19th, 2003, 09:26 AM
i didnt know that. ok so 4 ppl lol.

hojo
March 19th, 2003, 09:31 AM
i'd prefer maya but its really really expensive. only reason i got c4d was a student copy from school.

c4ds just a simple version of maya, they made it to be a clone so they could sell it for cheaper and help people learn maya threw it

mdipi
March 19th, 2003, 10:03 AM
really? wow...i didnt know that....very cool, but now you can get the learning edition of maya, but it has those ugly watermarks

hojo
March 19th, 2003, 10:12 AM
yeah, watermarks are a pain. you can get around them by rendering and taking a screen shot :) (not that i have done it or anything)

mdipi
March 19th, 2003, 10:17 AM
lol...or you could use a more...illigal way...

mlk
March 19th, 2003, 10:54 AM
hey E.G great rendering, have you ever tried to use HDR images to add realistic reflections ??? It's a real pain in the ***** for the rendering time but it is unbelievably impressive...
Check out maxon's renders:
http://www.maxoncomputer.com/tutorial_detail.asp?tutorialID=241&site=

mdipi
March 19th, 2003, 11:05 AM
wow that does make it look better!

mlk
March 19th, 2003, 12:47 PM
yup but im not sure uts available in the old version of cinema4d

El Phantom
March 19th, 2003, 01:09 PM
Awesome mech EG.

--EP

eyeinfinitude
March 19th, 2003, 03:10 PM
Originally posted by mlkdesign
yup but im not sure uts available in the old version of cinema4d

I have version 7 and I don't think it has that feature, but I will look into it. =)

Thanks for the comments everyone. =)

mdipi
March 19th, 2003, 03:55 PM
thanks for the eyecandy!

DDD
March 19th, 2003, 08:21 PM
Hey mdipi

Am I that one lightwave user you know??

No one like lightwave but me:x

mlk
March 20th, 2003, 02:37 AM
Well, since it took me about 3 month to just get to know the keyboard shortcuts in litwave i did quit... I dont like the way the layer works and the impossibility of creating independant objects, somthing very useful in c4d...
But i do know lightwave is big gear but a real pain in the arse to learn howto use it ;-).....

mariofan
March 20th, 2003, 09:22 AM
nice one eg! does it take batteries.....

:m:

mdipi
March 20th, 2003, 09:41 AM
3d, yep you are the only one i know...mmmm, maybe i will try out C4d trial...

schling
March 21st, 2003, 09:43 PM
Kick *** picture :D Love the magna look on it.... and the texture, and the model...

eyeinfinitude
March 21st, 2003, 10:09 PM
Thanks schling, glad you like it. =)

hsadan
March 21st, 2003, 10:44 PM
shiny...i like shiny things
shiny bot! nice bot! nice image!:beam:

.soulty
March 22nd, 2003, 09:01 PM
Originally posted by hojo
c4ds just a simple version of maya, they made it to be a clone so they could sell it for cheaper and help people learn maya threw it

Are you sure about that hojo? Both application are really quite different . Where Cinema has Hyper nurbs in Maya has nurbs, that and few other things are the only similarities i can see. One tool which cinema has that maya dosent is the bridge tool, which i think would be great for maya.


::::and Egeek, nice work mate, looks great. :)

:smirk:

.soulty
March 22nd, 2003, 09:12 PM
Have you set up some up some character animation rigs yet?? :)

:smirk:

mdipi
March 22nd, 2003, 09:12 PM
ok i never quite got what NURBS was. i know its an opion in 3dsm but i dont know what it is...

.soulty
March 22nd, 2003, 09:13 PM
Nurbs are for creating more organic shapes in 3d.

.soulty
March 22nd, 2003, 09:15 PM
You also have Subd's which is like using Nurbs but having the editing ability of Polygons.


::Since Nurbs are based on points or CV's (control verticies) the way you model using Nurbs is different than Polygons, Its like Nurbs is Vector, working with curves and points, while polygon is working with faces, shapes, and vetexs.

mdipi
March 22nd, 2003, 09:17 PM
ok so like if i wanted to do a flower or something NURBS would be the better choice? and yeah that mech animated! WHOA!

.soulty
March 22nd, 2003, 09:20 PM
well it all depends on your modelling skills and choice of weapon, you can still use polygons roughing out the shape of your flower and then smooth all your faces after your finish.

mdipi
March 22nd, 2003, 09:22 PM
yeah i gotta work on my 3d skills. but its just SO hard you know?

.soulty
March 22nd, 2003, 09:22 PM
Or what alot of people do is actually go to polygons to subd's because of the ease of using both polygon modeling style while having a smooth result.

mdipi
March 22nd, 2003, 09:25 PM
hmm, i will look for Subd's cause i havent seen them...but i have been watching some 3d buzz tuts and those are really nice!

.soulty
March 22nd, 2003, 09:25 PM
Originally posted by mdipi.com
yeah i gotta work on my 3d skills. but its just SO hard you know?

keep at it is all i can say, i went into 3d very hard for about 1-2 years while studying graphic design at collage. and my mind nearly exploded :crazy: I just kept working on it, using alot of tutorials, and just working on it. I'm still learning as well.

:smirk:

.soulty
March 22nd, 2003, 09:28 PM
OH yeah 3d buzz rocks (for 3d) kirupa for flash....hehe :)

Ive got subscription to all there vids. A bit of advice if you want your cds early send some blank cds to the crew and you will be moved up to the more important people in the sending list. :)

::by the way i think only maya has Subd's but dont quote me on that.

:smirk:

Soul
March 22nd, 2003, 09:33 PM
Awwwesome picture EG! :beam:


Originally posted by reverendflash
I hate you...
I second that, I hate you too!


Originally posted by reverendflash
it will. Just don't try to go too fast, too soon. The better your foundation, the more consistent your income will be. If you only know a small portion, but know it well, you can get and keep a client. However, if you have a solid base to work from, there isn't really a prog they can throw at you (within reason) that you can't figure out with a few tutorials...

A big thing is to show current work on the web. A way to get this, is to do free sites for friends, their bands, your chess club, your Mom's collection of Beanie Babies, etc. Then when the oportunity for a paying gig does come up, you already have the portfolio to get the gig. Also, get a contract you like ready to go. Even start having your friends sign the contract (for $0), and get them to sign off of everything as it is created.

This will prepare you for when you have to go up against guys like me who have been doing this forever... After a certain point, experience means little...
Ooo good advice from the Revmister! Whats all that about contracst though, you confused me! :)

- Soul :s:

schling
March 22nd, 2003, 09:38 PM
An other good thing to do when you want to become good within design is to look at things that have been designed. And ask yourself what you like about it, what you don't like. What makes it's a good design, what doesn't. How they did it, and why they did that way....

I'm still in a mediadesign school in Norway so I try as often as I can to look at good well designed pages to learn from them. And at the same time make my own stuff, because I learn a lot just doing things ;)

mdipi
March 22nd, 2003, 09:48 PM
cool. thanks for the advice.

Soulty i just download them. how do i sign up for the list or whatever? i just watched basic modeling so i am roaring to go!

.soulty
March 22nd, 2003, 10:15 PM
if you sign up as a member , at the home section you will see the title Video Training Modules, with a image of a cd with 3dbuzz look listen learn, click on that , and then you will have to fill out the form and select what videos you want, These days it takes a while to get the vids, the more you post at there forum the more quicker you get the videos, and like i said if you help them out with some blank cds that helps as well.

ribcage
March 22nd, 2003, 10:15 PM
Niiice Bot Geek!
I kinda wish you did somethin different with the legs tho.
Maybe if they were the same color as the shoulders to weigh it down or somethin. Or if the shape was as sculpted as the torso, doesn't feel as tho they got the same attention as the rest of the body.
Big fan, if you left it as is would still be beautiful image.

envious as always ,
Rib

mdipi
March 22nd, 2003, 10:20 PM
ok i will check that out then, i got like 3 posts lol. but i will keep posting when i see an opertunity, and mail a few CDs. like just CD R or RW?

.soulty
March 22nd, 2003, 10:22 PM
Ask them , send angela a pm. i think CDR is fine, by the way we should stop talking about this, cause its kinda spamming in egeeks thread. PM me if you want to know more. :)
:smirk:

mdipi
March 22nd, 2003, 10:27 PM
ok i just singed up but i got one question about it so i will PM you.

eyeinfinitude
March 22nd, 2003, 10:46 PM
Goodness....I go away for a few ours and there's all these posts.:!:

As for the mech, I will be making more and hopefully even animate the sucker. :P

.soulty
March 22nd, 2003, 10:48 PM
good to hear eg!! How is the animation rigs on cinema? easy /hard?

eyeinfinitude
March 22nd, 2003, 10:54 PM
It's not hard actually, just takes a lot of time to apply the bones to similulate movement.

Also takes a long time to render as well since I don't have access to my school's G4's no more.

.soulty
March 22nd, 2003, 10:57 PM
there is this great program called "Motionbuilder" mentioned on 3d buzz which can take your bones from your 3d app, and in motionbuilder in REAL TIME you can animate your character!!

check it out http://www.kaydara.com/

:smirk:

eyeinfinitude
March 22nd, 2003, 11:00 PM
oh wow, that would probably save me a lot of time, thanks! :beam:

.soulty
March 22nd, 2003, 11:04 PM
no probs,:) its only cost 100$ or so, and just check if it allows cinema bones, it should , probably a plugin if not in the retail version.

:smirk:

mdipi
March 22nd, 2003, 11:06 PM
still that could come in handy for really anything like that you do. so it could be a good investment. but i am modeling a simple watch right now and its acctually turning out ok! so i will post that as well. but isnt houdini an animation tool as well? But i think just a walking sequence of this sucker would be soo cool! man now that i am leaning modeling 3d is so fun! iight i gotta go, its getting late and stuff.

btw you can mostlikely try before you buy on motion builder too, so you might want to check it out.

.soulty
March 22nd, 2003, 11:10 PM
houdini is another 3d app. The Full houdini had , modeling, dynamic, particles, and animation all in one, then there are other version which you can get a lite version and and other versions which are more specialised if your not intrested in using the other parts in which the full version has.

Aislin
March 22nd, 2003, 11:17 PM
OH MY GOD THAt'S SO AWESOME I WANT A MECH LIKE THAT EG IS MY HERO AGAIN!

mdipi
March 23rd, 2003, 10:54 AM
i see soulty...i finished modeling my watch and refuse to touch it again lol.

Mad_Dog!
March 25th, 2003, 03:35 PM
It reminds me of the little robot guy from toonami on cartoon network (-:

eyeinfinitude
March 25th, 2003, 04:16 PM
Hmm...now that I think about it, it does kinda look like that toonami robot, well the colors.

I should try to model that lil thing too. :P