View Full Version : Flash animation
vts31
March 17th, 2003, 04:08 AM
thanx to Lost for AS.
(press the circle)
lostinbeta
March 17th, 2003, 04:10 AM
Beautiful man. Absolutely beautiful.
eilsoe
March 17th, 2003, 04:22 AM
once again i missed the quick reply..
very techish there edwin, very indeed!
the trendiest tech eyeish thingy I've ever seen :P
iLikePie
March 17th, 2003, 04:58 AM
i love that effect of shadowing/blurring objects by having lower alpha % copies of the clip following it... you seem to use that really well edwin, and your motions are always so smooth and flowing :D
Stuart
kode
March 17th, 2003, 05:17 AM
Beautiful man. Absolutely beautiful.
=)
vts31
March 17th, 2003, 05:25 AM
i like it when it de-assembles.
AnOraK
March 17th, 2003, 05:26 AM
very very cool
nice 1
::::: AnOraK :::::
ahmed
March 17th, 2003, 05:31 AM
wow.. its impressive =)
andr.in
March 17th, 2003, 06:40 AM
oh my! That's so cool! I Wish I could do these kewl things!
mdipi
March 17th, 2003, 10:45 AM
wow! very nice edwin!
GARRETTDESIGN
March 17th, 2003, 11:12 AM
wow very nice. impressive. Fluid movment. i likes
lostinbeta
March 17th, 2003, 12:30 PM
Originally posted by vts31
i like it when it de-assembles.
Me too... so fluent... so silky smooth.... mmmmmmmmmmmm :love:
vts31
March 17th, 2003, 02:44 PM
thanx :)
Mik3
March 17th, 2003, 03:55 PM
One word:
Wow (actually two) cool
eyeinfinitude
March 17th, 2003, 03:58 PM
Pretty slick Edwin. =)
SureShot
March 17th, 2003, 04:37 PM
Great work man, great work.
I have a question - how is your animation so smooth? is it because you use a lot of AS or just small tweens or what? Any tips (and yes I did read the guid by player :) )
vts31
March 17th, 2003, 05:19 PM
no actionscript was used to animate anything, except for the rewind effect. UM the animation is smooth because i dunno ive been messing with tweens for 3 years now. that particular animation runs aat 60fps. its all about trial and error
mdipi
March 17th, 2003, 05:21 PM
what guid by playa?
vts31
March 17th, 2003, 07:11 PM
Originally posted by mdipi.com
what guid by playa?
????????
telekinesis
March 17th, 2003, 07:14 PM
Edwin tried to teach me to master the tweening world of Flash, I failed horribly lol. I think it is just something that comes natural to some people!
:tie:
lostinbeta
March 17th, 2003, 07:17 PM
Look at your footer dan. We can tell right away that you are talking bull ;)
telekinesis
March 17th, 2003, 07:20 PM
Look at my work then at Edwins, enough said!
It is like comparing me to pom's AS skills.
gimmesomemore!!
March 17th, 2003, 07:23 PM
i agree w/ lost, your tweening is very nice. Alot better than mine! If i compared myself to edwin.....I would give up all hope
nobody
March 17th, 2003, 07:24 PM
i really really like this.. its beautiful
telekinesis
March 17th, 2003, 07:24 PM
I love the tracer effect he showed me!
lostinbeta
March 17th, 2003, 07:28 PM
Originally posted by dan4885
Look at my work then at Edwins, enough said!
It is like comparing me to pom's AS skills.
LOOK AT MINE COMPARED TO YOURS AND EDWINS!!!!
Enough said there ;)
hojo
March 17th, 2003, 07:31 PM
that is beatiful, very nice edwin and lost
vts31
March 17th, 2003, 07:32 PM
look at mine compared to gmunk.com !! we're all hopeless.
RelandR
March 17th, 2003, 07:32 PM
***Ohh~da~lay***
...(wow,cool and all other forms of amazement were allready taken)...
...wait a minute - OooooLaLa - was available too :!:
VeryNice !
lostinbeta
March 17th, 2003, 07:33 PM
Originally posted by vts31
look at mine compared to gmunk.com !! we're all hopeless.
Please, you could match gmunk any day Edwin. You just choose to go your own route :)
vts31
March 17th, 2003, 07:35 PM
Originally posted by lostinbeta
Please, you could match gmunk any day Edwin. You just choose to go your own route :)
HAHAH yeah right! he ownz me hardcore. Maybe not a drawing but when it comes to motion he has a gift! thena again he is 10 years older than me. I dunno i need 5 years more i think.
lostinbeta
March 17th, 2003, 07:37 PM
Originally posted by vts31
HAHAH yeah right! he ownz me hardcore. Maybe not a drawing but when it comes to motion he has a gift! thena again he is 10 years older than me. I dunno i need 5 years more i think.
Lies... all lies.... well except that he is older. Just think, by that time, you could own like that. Oh wait, you already do.
The only thing I could own you in is scripting, but thats because your a flash designer and not a flash coder.
nobody
March 17th, 2003, 07:38 PM
that guy wore scary clothes.. im scarred for like 2 days
vts31
March 17th, 2003, 11:18 PM
har har har
lostinbeta
March 17th, 2003, 11:23 PM
gmunk is hot...... but not my type :sleep:
::heh heh::
vts31
March 17th, 2003, 11:23 PM
thats not really him on his site. i dont think
lostinbeta
March 17th, 2003, 11:30 PM
I don't know, I think that really is Bradley Grosh (gmunk)
lostinbeta
March 17th, 2003, 11:39 PM
Nevermind, you were right, I found a picture of him through Google (gotta love it)...
http://www.aec.at/festival2001/bilder/showone.asp?ID=2051
I have seen pictures of him in that had in this movie too.....
http://www.gmunk.com/r3dev/
vts31
March 18th, 2003, 12:53 AM
haha he is a NERD!
lostinbeta
March 18th, 2003, 12:54 AM
LOL, yep, but thats what rocks!
vts31
March 18th, 2003, 12:56 AM
it is! he is one of us har har
lostinbeta
March 18th, 2003, 12:57 AM
We must assimilate him :cyborg: :block:
vts31
March 27th, 2003, 11:32 PM
Originally posted by lostinbeta
We must assimilate him :cyborg: :block:
we should get him for Kirupa Interviews me thinks
lostinbeta
March 27th, 2003, 11:33 PM
Good one Edwin.
morse
March 27th, 2003, 11:48 PM
1) I love the tracer effect he showed me!
2) i love that effect of shadowing/blurring objects by having lower alpha % copies of the clip following it
-I seem to be missing a lot! Could someone throw me some links?
vts31
March 28th, 2003, 01:55 PM
Originally posted by morse
1) I love the tracer effect he showed me!
2) i love that effect of shadowing/blurring objects by having lower alpha % copies of the clip following it
-I seem to be missing a lot! Could someone throw me some links?
u mean for animating? there aren't many. just keep doing it untill it makes sense.
mjULTRA
March 28th, 2003, 02:19 PM
what is the AS for the tracer effect? is it somewhere on the boards already??
lava
March 28th, 2003, 02:28 PM
oh man.. that gmunk site rocks!
lava
March 28th, 2003, 02:40 PM
man, I think I'm going to take a weekend off from doing work and try to recreate some of those animations... it's going to be interesting to learn how they're done.
vts31
March 28th, 2003, 02:41 PM
Originally posted by Majeye
what is the AS for the tracer effect? is it somewhere on the boards already??
I didnt use any AS for the movement or effects. Only to play the movie backwards. the rest is 100% tweens. THere is code for tracer its pretty simple.
mjULTRA
March 28th, 2003, 02:44 PM
i know there is code for tracer, and i am looking for it..
AS code for playing a movie backwards wouldn't hurt. Forum search here i come!!
lava
March 28th, 2003, 02:45 PM
Originally posted by vts31
I didnt use any AS for the movement or effects. Only to play the movie backwards. the rest is 100% tweens. THere is code for tracer its pretty simple.
haha... I hadn't thought about using AS to play something backwards... shows how much I know..
mjULTRA
March 28th, 2003, 03:50 PM
THere is code for tracer its pretty simple
yeah its probably pretty simple to you, pom, senocular, and lost in beta, but the rest of us are clueless....
i found this, but im not sure if its partial code, or if it needs to placed in a certain area of the timeline.. i am in need of assistance! :sigh:
mc.onEnterFrame=function(){
this._alpha-=10;
if (this._alpha <=0) this.removeMovieClip();
}
mjULTRA
March 28th, 2003, 05:00 PM
bumpity bump bump
Aislin
March 28th, 2003, 05:36 PM
*aids in the bumping because he is curious*
lostinbeta
March 28th, 2003, 06:01 PM
Create a clip on the stage with the instance name "ball" (no quotes)...
Apply this to a frame
_root.ball._visible = false;
MovieClip.prototype.ranMove = function() {
this._x += (this.newX-this._x)/this.speed;
this._y += (this.newY-this._y)/this.speed;
if (Math.round(this._y) == Math.round(this.newY) && Math.round(this._x) == Math.round(this.newX)) {
this.newX = Math.floor(Math.random()*Stage.width);
this.newY = Math.floor(Math.random()*Stage.height);
this.speed = 3;
}
};
_root.ball.onEnterFrame = ranMove;
for (i=1; i<11; i++) {
_root.ball.duplicateMovieClip("ball"+i, 10-i);
myBall = _root["ball"+i];
myBall.speed = _root.ball.speed+(i*.4);
myBall._alpha = _root.ball._alpha-(i*10);
myBall.onEnterFrame = function() {
this.endX = _root.ball.newX;
this.endY = _root.ball.newY;
this._x += (this.endX-this._x)/this.speed;
this._y += (this.endY-this._y)/this.speed;
};
}
This was real quick, so don't expect much.
mjULTRA
March 28th, 2003, 06:28 PM
okay. i guess thats a step in the right direction, and was awful easy to cut and paste, but did you purposely make the effect complicated? I think what people (me included) really want to know is how to apply that kind of effect to an existing motion tween, without the random movement... (Yo, shane, Ignore this post if i am bothering you. Im sure
Would an AS technique use more system resources than doing it with multiple layers of the motion tween, each offset, and at a different Alpha? Cuz i can achieve that, i just wanted to do it quickly with AS...
lostinbeta
March 28th, 2003, 07:38 PM
I don't believe you can use AS to manipulate a motion tween other than play direction.
The entire tween itself would have to be scripted, the the rest is just duplicateMovieClip decreasing the alpha of each clip and also decreasing the speed it moves at.
mjULTRA
March 28th, 2003, 08:05 PM
alright thanks LIB.. Ill just hafta animate in frames, which i am accustomed to doing.. sorry for being so demanding...
VTS31, that kicks major a.s.s. you are skilled..
vts31
April 3rd, 2003, 06:52 PM
its fast if you do it with frames.
mjULTRA
April 3rd, 2003, 07:04 PM
..and also by doing it with frames, it allows the reverse actionscript effect to be seen! i think im learning!!
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