View Full Version : Brownian Trails
Lindquist
May 4th, 2005, 02:12 PM
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I was wondering what combining Brownian Motion and Trails would create. Turned out pretty nice.
Enjoy ;)
-L
amitgeorge
May 4th, 2005, 02:24 PM
define Brownian Motion for the dumb (like me)
Lindquist
May 4th, 2005, 02:40 PM
It's random motion discovered by a guy named Brown. Brownian motion usually refers to things like dust that moves randomly in a glass of still water because the molecules (that are constantly in motion) in the water knock the dust around.
tu comprends?
define Brownian Motion for the dumb (like me)
amitgeorge
May 4th, 2005, 03:48 PM
oui je
Krilnon
May 4th, 2005, 06:28 PM
Eh.... but the movement in Flash isn't brownian motion.
Lindquist
May 4th, 2005, 06:57 PM
That's like arguing that the movement in the gravity tutorials isn't really gravity... Are you trying to make a point or something?
Eh.... but the movement in Flash isn't brownian motion.
Krilnon
May 4th, 2005, 07:01 PM
I don't know, but it just sounds like you were trying to make a cool name for it, but I think random is a better descriptor. In the case of the gravity-in-flash tutorials, can you think of a more fitting name? (Then it would be most helpful for it to be named that)
I think brownian motion was first explained in cells, no?
Lindquist
May 4th, 2005, 07:10 PM
There is a difference between the motion in my movie and the random motion normally presented on kirupa.
The majority of random motion tutorials focus on finding a random point to move to and then moving to that point.
My example travels at random increments and directions.
Brownian Motion - "A stochastic process in which the random variable moves continuously and follows a random walk with normally distributed, independent increments."
Krilnon
May 4th, 2005, 07:26 PM
Hmm.. Your reasons for naming it that make more sense now, I hadn't scrutinized your code as the motion doesn't look that different ( though looking at it more closely, it does seem different) :)
You could make invisible particles fly around the stage and their collision with an object could cause it to move :P
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