View Full Version : Voxel Eng. b1 and Restructuring Terrain
Marz
February 21st, 2003, 04:30 PM
I figured I'd take my old Destructable Terrain system and make it Restructuring... And not only that but I formed my voxel engine along with it...
Tell me what you think :)
Mmm.. Yummie
akurth
February 21st, 2003, 04:35 PM
Can you explain what you mean by voxel engine?
Marz
February 21st, 2003, 04:36 PM
I should say particle System because voxels are perfect squares used to fly around have a mind of their own.. Senocular could teach you about what they really are...
This is more of a particle system.. me sowwie.. hehe
akurth
February 21st, 2003, 04:43 PM
OK
Maybe we can make use of it for next Winter season.
Marz
February 21st, 2003, 04:48 PM
It's still winter here buddy.. *lol*.. I still see 20 inches of snow outside :)
Aislin
February 21st, 2003, 04:50 PM
I like it. but lots of times when something hits there's no... growing.
or at least it looks that way.
Guig0
February 21st, 2003, 04:50 PM
=)
but i didnīt get the voxel thang... were is sen when we need him?
Marz
February 21st, 2003, 05:07 PM
A voxel is actually just a square.. It can be sized to anything... But this square can be used statically or dynamically to create objects.. No curves or anything.. just squares...
:)
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