View Full Version : swft file looks great in flash, till i publish!!!
natronp
September 23rd, 2004, 04:23 PM
okay, relatively new to swift 3d (version 3 here).
i've got a logo that i'm spinning. i exported (vectors) to the swft flash importer and imported into flash.
the frames look awesome in flash until i test movie/publish... then it looks jagged and poor quality. i checked all of my publish settings and even turned off 'compress move'.
what is the trick here? I sized my imported swft clip to 25% and 50% does that make a difference? it seems like it shouldn't if it's vector...
arrgggh!!!! any help is great!
berkoWitZ
September 23rd, 2004, 07:30 PM
maybe ur changing the size of the swft when ur in flash......??? If u export ur swft from swift for example W: 58 H:32 keep them the same in flash.....its the only thing I can think off
natronp
September 23rd, 2004, 07:38 PM
hmmm... i thought the whole point of vector rendering in swift was that you could scale your animation after it's rendered (?)
i tried not scaling the .swft/movie clip in flash and it still looks like #$%% when I publish my .swf!!!!
ARRRGGGGHHHHHH!!!!!!
El_Thierro
September 23rd, 2004, 07:38 PM
I was the 500th visitor to your website! :party:
Do I get a present now? DO I? :beam:
ratbaggy
September 23rd, 2004, 07:47 PM
hmmmm, it's tough to see what you mean when we can't see what you see, what with the files and the AAAARRRRGGGHs and the swf and the "like #$%%s"!!!! Moo hey
natronp
September 23rd, 2004, 08:06 PM
okay, thanks for any and all replies !
attached are two shots.
"inflash.jpg" is what the mc frames look like in flash
and "inswf.jpg" is what they look like when you publish
ratbaggy
September 23rd, 2004, 10:37 PM
you've somehow set your quality level to low
natronp
September 23rd, 2004, 10:47 PM
in flash or in swift? the graphics look really clean in flash, so it must be flash right? are there any other settings besides in the publish settings?
El_Thierro
September 24th, 2004, 06:39 AM
Maybe you need to adjust something in the library, I mean, like you do with imported PNG'S, you right-click their properties and then turn off smoothing and change the quality and stuff...
Maybe it's similar for imported Swift stuff, but I've got no experience with that.
Thanks for the present.
toydestroyer
September 25th, 2004, 06:44 PM
Have you got the latest v3 build, i think there was a problem like this with one of the early v3 builds from what i remember anyway.
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