View Full Version : 3ds max + polies = trouble
morse
February 10th, 2003, 01:46 AM
I have a geosphere and I want to bevel some of the individual polies... It is an editable poly, but when I select my little friends, it wont let me bevel...
Why not???
morse
February 10th, 2003, 02:04 AM
OH WAIT!
S.O.B. Why did yall tell me!
You just right click and select bevel!
Gosh, I should sue discreet for all that sweat and stress!
I was woried I wouldnt finish my little experiment!
GOSH!
morse
February 10th, 2003, 03:18 AM
Alright here is what yall helped me do :) ;)
[quality lowered for upload]
DDD
February 10th, 2003, 12:12 PM
glad I could help :beam:
nah looks pretty sweet man I like it. Do something with the bubbles......they look kinda weird.
mdipi
February 10th, 2003, 02:01 PM
OMFG! I gotta get back into max...WOW! can you tell us how you did it? Casuse i cant get my tenitcals to be pointy...and how did you get hte indents?
eilsoe
February 10th, 2003, 02:11 PM
LOL, someone stumbled across a microscene tut EH? :P:P:P
I have ta make me a MS too!! :crazy:
mdipi
February 10th, 2003, 05:49 PM
huh? microsene?
morse
February 10th, 2003, 06:21 PM
Yea. Thats intended to be a "microscope" type picture... Really it was just an experiment.
Fun stuff. Maybe I'll write a tut for Big K...?
I made that in a couple minutes, I know it sucks... Firing up max now to do some more trashy work :) (-:
mdipi
February 10th, 2003, 06:29 PM
TUT ME MORSE!
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