PDA

View Full Version : Swift3D rendering with bitmap wrapping



aaadar
April 30th, 2004, 05:33 AM
Hello guys,

I'm a newbie and I've got the tutorial from Erain, but I cant seem to figure out how to render my objects with the detail level I need from the bitmap wrapping. In fact even adding a new material, I cant get the bitmap wrap as realistic as in some of the materials like those seen in NITRO's tuts.

In fact by the time I render, it looks different from the preview. just shading and highlights, no details

Any help? Please.

Is it my bitmap quality, or

DDD
April 30th, 2004, 10:01 AM
please post the render....along with a a link to the tut you are taking I think I can help ya.

DDD
April 30th, 2004, 10:02 AM
please post the render....along with a a link to the tut you are taking I think I can help ya.
Quick check make sure you have it set to raster render. And that the color settings and image type are correct. What are your settings now?