View Full Version : 100% Max
mdipi
January 26th, 2003, 09:46 AM
well i was fooling around in MAX once again and came up with this little piece. donno what to call it, anyone want to help me come up with a nane? comments and suggestions are welcome, i have not yet done anything but render it so i am open to anything in photo shop as well.
http://www.freewebs.com/mdipi/highway.txt
andr.in
January 26th, 2003, 10:01 AM
ummm.... how the heck did you make that???
can't think of a name though:sigh:
mdipi
January 26th, 2003, 10:11 AM
simple simple simple! i made a cylender in the front view. then went back to perspective and made sure it was the way i wanted it (note these are the gold tubes). I then added a bend modifier. cloned the first tube then rotated the clone and placed it in the right hand side. i then went and made a crystal (great tut i took a while back found here (http://www.voidix.com)). after making the crystal i added a bit of noise and zoomed in. that easy!
edit: for the colors: I added two standerd Max 5 materials, Reflection_Lake_Gold and Reflection_Lake, for both these i then went to opacity and checked the box next to it. then i clicked the tab that said 'none' and changed that to 'Fall off'.
BullDog_Flash
January 26th, 2003, 11:31 AM
Call it the-Crystalized Tubes.
Guig0
January 26th, 2003, 12:17 PM
nice pic! =)
mdipi
January 26th, 2003, 12:24 PM
hmm...bulldog sounds good to me!
thanks for the kind words Guig0
Guig0
January 26th, 2003, 12:35 PM
you really are trying you best, i mean, really developíng.
Good for ya! :)
after all, this is what kirupa is all about, isn´t it?
congrats mdipi! =)
lostinbeta
January 26th, 2003, 12:44 PM
Awesome mdipi.
mdipi
January 26th, 2003, 12:47 PM
thanks guys!
Guig0
January 26th, 2003, 12:48 PM
just keep up that pace. never acomodate.
cheers :cyclops:
mdipi
January 26th, 2003, 12:51 PM
lol ok....how bout for a name "crystal-hyperspeed" cause it looks like it is moving very fast...
iLikePie
January 26th, 2003, 05:31 PM
dunno about 'hyperspeed' mike, personally i don't think it looks like it's moving much - maybe you wanted to do that in PS? (or maybe not!)
dunno about a name, but i think it looks really cool, even though it's not moving :P
keep it up!
Stuart
and i don't think you should do too much in PS, coz it looks nicely balanced as it is
eilsoe
January 26th, 2003, 05:39 PM
Unless you want that rugged look on the silverish "blob"...
try smacking on a meshsmooth :P
Just a suggestion, I have no idea what it'll look like...
mdipi
January 26th, 2003, 05:59 PM
Eilsoe, it is meshed smooth lol! i will incress the what ever...man i cant type...i think i hit my head...
eilsoe
January 26th, 2003, 06:37 PM
iterations! :P
eilsoe
January 26th, 2003, 06:38 PM
oh, and hey, try out poly-modeling! :)
There's that great tut on 3dbuzz about the alien head! :)
I've DL'ed about 600Mb's of VTM's already! :P
mdipi
January 26th, 2003, 09:06 PM
sweet! i might do that after this crappy *** superblow...that how much i hate it...it blows...
kei
January 26th, 2003, 09:16 PM
that looks pretty cool mdipi! =)
have u tried using raytrace materials yet?
they always look good with abstract stuff!
mdipi
January 26th, 2003, 09:41 PM
i would if i could get my max buttons to work :scream:
please look at my thread!
blah-de-blah
January 27th, 2003, 06:42 AM
looks like an elephant, the thing comming at u looks like the trunk or something and it seems like there are ears and eyes stuff, while the gold tubes look like a cage its in or somethin :trout: , can anyone else see it?!
senocular
January 27th, 2003, 06:43 AM
hmm Im gonna give it the name "desktop pic"!
mdipi
January 27th, 2003, 04:48 PM
lol thanks sen...need it enlarged?
eilsoe
January 27th, 2003, 05:32 PM
LMAO :P
now now guys.. none of that here :P
morse
January 27th, 2003, 08:46 PM
LOL
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