View Full Version : 3ds4 - layers
blah-de-blah
January 9th, 2003, 07:42 AM
i was wondering how you would change the layering like you could in fireworks and photoshop and stuff. becauase i wanna make some objects on top of the other, is there a 'layers' panel or somethin similar? thx
eilsoe
January 9th, 2003, 08:40 AM
Originally posted by blah-de-blah
i wanna make some objects on top of the other
what...? stacking objects...??
blah-de-blah
January 9th, 2003, 08:41 AM
sorry i'm not sure what you mean, but i basically jsut want to be able to change which objects cover which, like the on in fireworks...
eilsoe
January 9th, 2003, 08:44 AM
I've never seen layers in 3ds...
although you can (when rendering stills), save both the render, and then the alpha mask.
then just hide the objects u dont want rendered, and then render, and save alpha channel as well, then hide the ones u just rendered, and render the ones that was hiding before, again with the alpha channel.
then import the lot to photoshop, the 2 renders, and then use the alpha channels to make to top layer transparent, then place it on top of the other one :)
that's also a way of keeping the stuff u want on top...
blah-de-blah
January 9th, 2003, 08:47 AM
how exactly do you 'hide'? :q:
eilsoe
January 9th, 2003, 08:48 AM
right-click your object, and press "hide selection"..
if you want it back, just right-click anywhere in the veiwport, and press "unhide all".
Or press "H" and do it from there :)
blah-de-blah
January 9th, 2003, 08:54 AM
hmm, i was looking for more of a layer type instead of it all dissapearing...
wait, when you said alppha mask, what did you mean..? maybe that will make the difference :) sorry i know these are newbie questions heh C:-)
eilsoe
January 9th, 2003, 09:11 AM
I can't remember right now.. sorry :(
been a tough day...
blah-de-blah
January 9th, 2003, 09:12 AM
damn, ah well its alrite i understand...
just hope someone who knows howta figure out my problem will read this post :)
DDD
January 9th, 2003, 10:46 AM
Are you referring to stcking materials or actual objects? I know you can stack materials to make different effects never heard of stcking objects. What exactly are you trying to do?
blah-de-blah
January 10th, 2003, 11:46 AM
ok, basically, i'm uising this tutorial:
www.3dtotal.com and if you go to freestuff>tutorials>and then the robot, thats the one i'm doing.
and its basically made of basic shapes (likes circles and stuff). so i just want to be able to control which circles go on top of which (basically thinking of something like working with layers in fireworks or something). i hope that is clear. thx
andr.in
January 10th, 2003, 11:50 AM
Well... 3D Studio Max is 3D! If an object is behind another then... the object is behind the other!
blah-de-blah
January 10th, 2003, 10:47 PM
ahh yeaa, good point abouit it being 3d. so i guess i just have to reduce the sizes of my shapes to make them look like they're on top of one another and stuff...
lemme try that, thx i never woulda thought of that :)
morse
January 11th, 2003, 04:11 PM
You can move an object back (y-axis) and it will be behind the other stuff.
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